Design technologist

I design the way people find their way through space.

I leverage design, behavioral science, and code as a medium to solve human problems.

Selected work

Live View

AR navigation · Google · 2024

Live View

Turning a phone camera into a wayfinding instrument — and figuring out how much of the world a person needs to see before they trust the arrow.

Google Earth VR

Virtual reality · 2019

Google Earth VR

Letting someone hold a planet without making them motion sick. Scale, locomotion, and the vocabulary of flight.

Case Study
Bloomberg

Data UX · 2017

Bloomberg

Designing for traders who read a screen faster than they read a sentence.

Case Study
Andre Le

About

I'm a designer who builds, because the thing has to exist before I can tell if it's true.

Most of my work sits where interface meets the physical world: AR navigation, virtual environments, and hardware prototypes. I came to it through behavioral science, so I tend to start with what a person is actually doing rather than what a screen could do.